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Question Does a render texture's resolution override the actual resolution?

Discussion in 'Image Effects' started by roquestral, Mar 24, 2023.

  1. roquestral

    roquestral

    Joined:
    Jul 4, 2019
    Posts:
    4
    Let's say my game's resolution is 1280x720 but it gets downscaled to 640x360 with a render texture on the main camera of the scene. Is unity still rendering a 1280x720 frame? or is the render texture the new target resolution?

    I am wondering this because it feels a inefficient to render details I don't need.