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Question Do you use skeletal animation?

Discussion in 'Animation' started by heeyoung_abc, Oct 15, 2023.

  1. heeyoung_abc

    heeyoung_abc

    Joined:
    Jun 11, 2023
    Posts:
    8
    Skeletal animation just deforms the sprite, not actually change the transform component so when the skeletal moves, the correspondence collider won't move with them. And I can't not find any way to update the box collider. So I think you can't use skeletal with collider and rigid body. Is that right or are there any way to fix it?