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Do you use Single Pass?

Discussion in 'VR' started by CrazyTegger, Jun 28, 2016.

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Do you use VR Single Pass when Building for Hololens

  1. Yes, it has increase performance

    2 vote(s)
    66.7%
  2. Yes, but performance was unaffected

    0 vote(s)
    0.0%
  3. We tried it, but performance was degredated so we turned it off

    0 vote(s)
    0.0%
  4. No, We haven't tried it yet

    1 vote(s)
    33.3%
  5. Other, see response below

    0 vote(s)
    0.0%
  1. CrazyTegger

    CrazyTegger

    Joined:
    Feb 15, 2015
    Posts:
    57
    Do you use Single Pass when building for Hololens? What performance differences do you notice?

    Appreciate your responses
     
  2. Unity_Wesley

    Unity_Wesley

    Unity Technologies

    Joined:
    Sep 17, 2015
    Posts:
    558
    Hello,

    Single pass does work, however there are some known issues that are currently being worked on.

    Thank you,
    Wesley
     
  3. CrazyTegger

    CrazyTegger

    Joined:
    Feb 15, 2015
    Posts:
    57
    To elaborate more on Wes's reply: From the B22 Release notes:
    • [777766] VR: Splash screen and single pass rendering have issues.