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¿Do you think this monitor is ok?

Discussion in 'General Discussion' started by roobbby, Jun 14, 2022.

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  1. roobbby

    roobbby

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    Hello,

    I am initiating in Unity and I want to buy a professional PC monitor. I was looking this website and the first one (supposedly to be the top1 sold) was this one (here you have one similar in Amazon.com).

    The thing is I never heard about the brand. In fact, I was expecting to buy a BenQ like this or an LG, because these are the brands I have always used.

    I would like to read your opinion before performing any buy and, if it is possible, you can recommend me any PC monitor that you use.

    PS: Sorry for my English, I am Spanish!

    Thank you very much.
     
  2. CodeSmile

    CodeSmile

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    If you want my „professional monitor“ opinion you‘ll end up with something that costs about 1,000€ more than this 250€ monitor. 49“ curved with 32:9 aspect ratio. ;)

    In any case, it depends on the depth of your wallet but if you can afford it I would definitely and strongly recommend going above 1920x1080. That resolution is essentially low-end for a developer. 2560x1440 should be the minimum. Forget about 240 Hz, 120 Hz is plenty even if you‘re a gamer and you value professional development more than pro gaming.
     
  3. angrypenguin

    angrypenguin

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    This is specifically a list of 240hz gaming monitors. Those are all about minimising latency when playing competitively, so they're not especially relevant to working in Unity.

    A few things to note:
    - I agree with Steffen that 1920 x 1080 is on the low side for content creation work. In fact, it's the lowest I'd want to work with. I'd aim for 2560 x 1440, or 4K if available and your computer can handle it.
    - You're likely paying a premium there for game playing features, which won't help you in game development. That high refresh rate and low latency are of zero benefit to you in the Editor.
    - It might be "professional" for esports competitors, but it doesn't at all look "professional" as far as graphics work is concerned. I suggest ignoring that word when people are advertising stuff. ;)

    Personally, if you're looking for a decent, budget friendly monitor, I'd recommend taking a look at Dell's stuff. I've an S2721Q and while it's also not a professional grade graphics monitor it does have a crisp, high resolution, great colour for general use, and (in my part of the world) has often been sold at a heavy discount.

    All of that said, you do not need a fancy monitor to work in Unity, especially if you're just getting started.

    Someone can probably give more specific or personalised recommendations if you tell us a bit more. What's your current computer? What's your current monitor? And what do you plan to do in Unity?
     
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  4. turp182

    turp182

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    Dual 1080s works for me, I do most work on the laptop screen alone, 1080. I like the separate screens, and the laptop limits things.

    Screen price/size/resoltion has no bearing on your dev results, it's mostly for effeciency. I save my money for assets or paying others via Patreon and such.

    Edit: obviously have the resolution you are targeting.
     
    Last edited: Jun 14, 2022
  5. Ryiah

    Ryiah

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    When looking for a professional monitor the most important thing is color accuracy. All of the monitors that you linked to have a 100% sRGB accuracy which is typical these days for gaming but low-end for professional work.

    You don't need to go crazy with accuracy either. A DCI-P3 95% accuracy is a good starting point and won't be that much more expensive than the ones you are looking at. That said if you can only afford one of these versus two of the ones you linked I would go with the two. Dual monitors makes a huge difference.
     
    Last edited: Jun 14, 2022
  6. angrypenguin

    angrypenguin

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    Depending on what you're making, I might still recommend getting one screen above 1080, so that you can view a 1080 target resolution on it inside the Editor without scaling.

    But if you're not targeting 1080, or if you're targeting a resolution where that's not feasible, it's not really a consideration. And for someone just starting I doubt it'd have a major impact, either.
     
  7. vertexx

    vertexx

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    You can get an ultrawide 21:9 screen but at a higher res if you wish.
    3440x1440 is pretty common and still gives you the ultra wide screen.
    The 21:9 Ultrawide still allows more screen space , more windows, less frustrations than 16:9
    Of course there are even higher res ones at 3840x1600, if you have the dough!
    4k monitors at 16:9 can still cope with a 21:9 ratio but with "black bands" top and bottom. Not the best.
    Good luck!!
     
  8. hippocoder

    hippocoder

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    I'd suggest 1440p as the sweet spot. You hit less problems and have more performance spare at native res. Unity lets you emulate what it looks like at 4K in game view anyway - for testing. So no need to force into 4K if the budget is not there.
     
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  9. Moonjump

    Moonjump

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    First thing, you had not heard of AOC, but they are a good brand that has been around for a long time. I last bought one of their monitors 20 years ago, and was my first choice the last time I bought a monitor, but then I got a great deal on a higher-end HP monitor.

    The resolution depends on platform. On windows there are still some issues with scaling, and I suggest avoiding it, so a 2560x1440 27" is a good choice. macOS screens look better if they are scaling from a higher resolution, so 4K 27" is good, although 5K for pixel doubling is perfect but expensive. I am on macOS. My iMac has a 27" 5K screen, and have a second monitor that is 27" 4K. Twin monitors is great.

    Some people like ultrawide screens, but I prefer good vertical dimensions for coding. 16:9 is OK, but is still too narrow vertically, but if you rotate for coding, it is then too narrow. I have my eye on the 28" Huawei Mateview 3:2 ratio 3840x2560 monitor, so a taller 4K monitor. It is a more expensive than the AOC you linked to, but is sometimes on offer for not much more.
     
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  10. zombiegorilla

    zombiegorilla

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    Please use the dedicated hardware tread at the top of this forum.
     
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