Hi, i am building tool that will find gameobjects with some defects or with some specify attrubiutes. I indicate it by disable "not selected" gameobjects renderer (so it dissapears and only "selected" are visible). Problem in this approach is enabling/disabling renderer rise prefab override flag on gameobjects. It is just and editor tool so i rlly don't want to do that. Do you know if i can somehow preven that from happening? Or maybe can i reject that one action editor caused from prefab overrides? Or do you know some better way to highlight gameobject without prefab overriding? Thanks in advance and have a wonderful day!