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Do multiple link.xml files conflict in Unity?

Discussion in 'Scripting' started by Sun-Pengfei, Jun 28, 2018.

  1. Sun-Pengfei

    Sun-Pengfei

    Joined:
    Nov 12, 2015
    Posts:
    37
    Files named link.xml are used to prevent certain codes being "bytecode stripped with IL2CPP" (https://docs.unity3d.com/Manual/IL2CPP-BytecodeStripping.html).

    I have two 3rd party SDKs in my Unity project, both have a link.xml file in their own folder. I worry if they conflict with each other? Should I combine their contents together into one single link.xml file?