I remember seeing something about having to cleanup assets/instances in a special way from a talk. Looking at the documentation, I can't seem to find it anywhere: https://docs.unity3d.com/Packages/c...4/manual/AddressableAssetsMigrationGuide.html Addressables has a ReleaseAsset and a ReleaseInstance method. Do I need to manually call them? And when should I? Also, I'm still a bit confused as to when to use Addressables.Instantiate and when to use Addressables.LoadAsset and if they are interchangable and what they actually do that is different.