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Do I need these extra animations?

Discussion in 'Animation' started by magnite, Jun 7, 2016.

  1. magnite

    magnite

    Joined:
    Dec 12, 2012
    Posts:
    125
    I was finally able to get characters and their equipped items to fully animate with each (clothing following chest and arms animating etc.). To do so I modeled the character and clothing pieces and animated them using the same exact rig setup. I did not delete the character's animations in the clothing model's file.

    In Unity I am simply replacing the clothing's SkinMeshRender's bones with that of the characters bones. This means that I now have extra animations being created by the imported model that aren't being used. Is it safe to delete these animations and only keep the animations in the character model?

    Character file
    character.png

    Chest piece file
    character.png
     

    Attached Files:

    Last edited: Jun 7, 2016