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Do I need these extra animations?

Discussion in 'Animation' started by Magnite7, Jun 7, 2016.

  1. Magnite7


    Dec 12, 2012
    I was finally able to get characters and their equipped items to fully animate with each (clothing following chest and arms animating etc.). To do so I modeled the character and clothing pieces and animated them using the same exact rig setup. I did not delete the character's animations in the clothing model's file.

    In Unity I am simply replacing the clothing's SkinMeshRender's bones with that of the characters bones. This means that I now have extra animations being created by the imported model that aren't being used. Is it safe to delete these animations and only keep the animations in the character model?

    Character file

    Chest piece file

    Attached Files:

    Last edited: Jun 7, 2016