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Do I have to use ECS to use the new physics system?

Discussion in 'Physics' started by wojwen, Mar 19, 2019.

  1. wojwen

    wojwen

    Joined:
    Feb 13, 2018
    Posts:
    38
    I'm interested is using the new unity physics system that was announced at gdc, but it's not clear to me if I have to use ECS in order to do so. In this post it says that the new system uses DOTS. Does this mean that I have to use DOTS (so ECS, jobs) in my project to interface with it? Will the new system use the same components as the current system, e.g. same joints?
     
  2. GeekyMonkey

    GeekyMonkey

    Joined:
    Feb 9, 2013
    Posts:
    13
    Last edited: Mar 19, 2019