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DK2 and other Virtual Reality headsets

Discussion in 'AR/VR (XR) Discussion' started by elmar1028, May 28, 2015.

  1. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,353
    I am developing a VR game using Oculus DK2 and I am wondering if completed game will be compatible with other headsets.

    Any ideas?

    Thanks in advance!
     
  2. Tronno

    Tronno

    Joined:
    Apr 23, 2015
    Posts:
    11
    Which specific headsets are you developing for? You will most likely need to implement their specific SDKs. The Oculus SDK only works for Oculus devices.
     
  3. OpticalOverride

    OpticalOverride

    Joined:
    Jan 13, 2013
    Posts:
    161
    Razer is developing a programming interface called OSVR (open-source VR). I'm not sure if it's done yet, but the point of the interface is to facilitate compatibility between headsets. I have no experience with OSVR, but maybe something to look into.

    Other than that, what Tronno said ^. The major difference is likely to be the camera's method of displaying the scene, which should generally be a matter of implementing different SDK's in Unity. Other things to take into account may be whether the different headsets have positional tracking (and the volume of the space they track) as well as any peripherals.