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DK1 crashing in Unity 5.2

Discussion in 'AR/VR (XR) Discussion' started by GreyDesigns, Sep 12, 2015.

  1. GreyDesigns

    GreyDesigns

    Joined:
    Apr 25, 2014
    Posts:
    8
    Hello, I'm having no luck getting Unity working with my DK1 - Starting with a blank project/scene and turning on the VR support in player settings - then pressing play in the editor or running a build of the scene results in an instant crash, has anyone else experienced this? - Also, if I save the project with VR support tick box on, I cant open the project again without a crash also.

    I would really appreciate some advice on troubleshooting this.

    Thanks!
     
  2. GreyDesigns

    GreyDesigns

    Joined:
    Apr 25, 2014
    Posts:
    8
    Right, got it working now after a lot of messing around! (this sort of thing is painful with super slow internet.)
    I uninstalled all my Rift drivers, updated the windows platform and reinstalled Rift runtime to version 1.7 (0.6.0.1 SDK) :)

    And it seems to be working as it should now, hopefully this will help someone else out with the same issue, I still don't know why it wasn't happy before though.
     
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