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Bug Distortion missing in material?!

Discussion in 'Graphics Experimental Previews' started by Monsterwald, Apr 20, 2021.

  1. Monsterwald


    Jan 19, 2020
    I watched now numerous tutorials about glass shader, HDRP/Lit, they all have a distortion checkbox underneath "transparency inputs/absorbtion" (refraction model is set to sphere) ...I don't. Is there an easy work around to this bug? I use v10.3.2
    narengenet likes this.