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Distortion Coefficients to Main Camera

Discussion in 'Shaders' started by okandnmz, Jul 3, 2019.

  1. okandnmz

    okandnmz

    Joined:
    Jun 21, 2019
    Posts:
    1
    Hi to all,

    I am working on the fisheye camera based, Augmented Reality application on python, opencv. While using the opencv, i calibrated my camera so get the 'distortion coefficients' and 'camera matrix'. Now i want to test and calibrate my results in Unity3D.

    My problem is that, how to i give that camera parameters(distortion and camera matrix) to my 'Main Camera' in Unity ? Does anybody have any idea, link or tutorial.
     
  2. hknylt

    hknylt

    Joined:
    Sep 13, 2014
    Posts:
    16