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Distance shadowmask big difference to baked

Discussion in 'Global Illumination' started by okrongly, Dec 16, 2020.

  1. okrongly

    okrongly

    Joined:
    Dec 23, 2019
    Posts:
    45
    Hello,
    I hope you will be able to help me, every time I have this problem. When I'm in distance shadows and light level is ok, but farther I go it's all blurry, no shadows, not much light...Tried different settings for light (using mixed) , lightmapping.. just cannot get it right. Please have a look on video (don't mind low samples and low resolution, it's just to speed up the process, on higher values had same problem). Would you have any suggestions how to make baked shadows/light similar to real time when getting in distance. Thank you
    https://ttprivatenew.s3.amazonaws.c...ents/15535581/TinyTake16-12-2020-06-25-25.mp4
     
  2. okrongly

    okrongly

    Joined:
    Dec 23, 2019
    Posts:
    45
    sorted, my mixed spot light was covered a bit behind the wall...newbies error <palmface>
     
    kristijonas_unity likes this.
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