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Question Dissolve effect without using SRP

Discussion in 'Shaders' started by eco_bach, Apr 10, 2021.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Need to create a variety of dissolve effects when clicking on objects. Normally I would resort to using ShaderGraph but I am constrained to using the built-in pipeline.
    Can anyone offer any suggestions?

    Would this require using some custom shader or can something be achieved using the post processing stack?
     
    Last edited: Apr 10, 2021
  2. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,663
  3. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Awesome help! Thanks!