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Display 1 - No cameras rendering

Discussion in 'Editor & General Support' started by ryanckc, Jul 20, 2018.

  1. ryanckc

    ryanckc

    Joined:
    Aug 30, 2017
    Posts:
    4
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    It appears your player object is not active, which means the camera object that is a child of the player object is not active. Click on the player object in the scene hierarchy and check the box next to its name at the top of the inspector.
     
    unity_O0F-Wa0RkuOziw likes this.
  3. martinezalonso

    martinezalonso

    Joined:
    Nov 9, 2018
    Posts:
    5
    In my case, I was getting this error because the "target texture" field was populated.
     
  4. randoman91

    randoman91

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    Feb 12, 2017
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    2
    thank you so much you helped me solve such a big problem with your simple comment
     
  5. WILLYJUICE

    WILLYJUICE

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    Feb 10, 2021
    Posts:
    1
    where do u find that?
     
  6. ciilo

    ciilo

    Joined:
    Apr 20, 2020
    Posts:
    1
    Look at the main camera object and look under output.
     
  7. Lucifer8340

    Lucifer8340

    Joined:
    May 3, 2021
    Posts:
    2
    help me still i'm not able to see
     
  8. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    9,900
    Two things to look out for
    - Game View
    screenshot1.png

    - active Camera
    screenshot2.png
     
  9. Lucifer8340

    Lucifer8340

    Joined:
    May 3, 2021
    Posts:
    2
  10. Asdcxz01

    Asdcxz01

    Joined:
    Jun 10, 2019
    Posts:
    2
    I want to use a target texture but I get this error too
     
  11. SinnedK89

    SinnedK89

    Joined:
    May 30, 2022
    Posts:
    5
    ... what is this here? maybe better way to help? i have Display 1 and this "Active Camera" > Target Display... where to find this? i am not god

    Edit: ok i found it, but it didnt help unlucky

    Edit: Unity Restart solved the problem... have a nice day
     
    Last edited: Jun 5, 2022
    ronald_zavala likes this.
  12. wessi01

    wessi01

    Joined:
    Jun 24, 2021
    Posts:
    1
    I encountered the same issue, and one thing I realized was that I had 2 Unity programs open and run concurrently. I tried so many remedies online, but no luck. So when I closed both Unities (that had the same work running) and restarted, this issue got solved. Hope it helps!
     
    unity_BrDjPWfsJJducg likes this.
  13. halley

    halley

    Joined:
    Aug 26, 2013
    Posts:
    1,839
    Look in the original screenshot. In the Hierarchy, names of objects are grayed out if they are not Active.

    If you enable/activate the Player, then all of its enabled/activated children will be able to do their jobs too.
     
  14. Legatus1485

    Legatus1485

    Joined:
    Nov 26, 2022
    Posts:
    1
    The source of my problem was that I accidentally deleted the main camera.

    My problem was solved by right clicking under the hierarchy and selecting "camera".
     
  15. pavpan

    pavpan

    Joined:
    Jun 1, 2022
    Posts:
    2
    Hello! Can you help me too, please?.. My Player is active, Display 1 chosen everywhere and Target Texture == None.
    And it still does not work - No cameras rendering
     

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  16. pavpan

    pavpan

    Joined:
    Jun 1, 2022
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    UPD: I understand where I have my mistake. My Arrow kills my Player as soon as the Scene starts.
    When I will solve that problem I will write about how I do that.
     
    unity_BrDjPWfsJJducg likes this.
  17. capesplit

    capesplit

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    Mar 26, 2023
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    i added an empty camera, it worked
     
  18. unity_BrDjPWfsJJducg

    unity_BrDjPWfsJJducg

    Joined:
    Apr 30, 2023
    Posts:
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    Same problem, but in a single player game.
     
  19. OmarIsCool

    OmarIsCool

    Joined:
    Jul 8, 2023
    Posts:
    2
    Every time I die in my game, I get the same issue. can you help me plz?
    Btw I'm making a 3d game.

    Version 2022.3.4f1
     
    Last edited: Jul 12, 2023