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Disco Kid - A porting adventure

Discussion in 'Works In Progress - Archive' started by vutruc80, Jul 25, 2013.

  1. vutruc80

    vutruc80

    Joined:
    Jun 28, 2013
    Posts:
    57
    One year ago, i have intention to develop a simple kid/music game for IOS device, my very first mobile app "Disco Kid". It is an interactive show where music and dance become one. Turn on your favorite song from any device and the kid dancers can sense the rhythm of the music currently played and dance accordingly to it. At that time Isgl3d and unity were considered as 3d engine and finally the first option was chosen because i don't have the budget to afford Unity Mobile. Long story short, after almost one year of joy and paint, i have finished the first version. Here are quick screen shots:











    Video Demo:


    And because Isgl3d is a long dead engine, i have faced many difficulties even with simple issues so i don't know how to evolve my app. And it's the time Unity become free for Mobile Platform and without any thought of hesitation, i decide to port my app to Unity.
    I'm learning necessary Unity aspects now and i will report my app porting, app feature upgrade progress in this thread. Any feedback are very welcome.