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Disabling particle system autoplay in the editor?

Discussion in 'Editor & General Support' started by hungrybelome, Mar 20, 2018.

  1. hungrybelome

    hungrybelome

    Joined:
    Dec 31, 2014
    Posts:
    336
    In a previous Unity version, particle systems would not autoplay when in edit mode, and I would have to manually presss the play button to get them to play. I'd like to go back to that, instead of having them autoplay when editing a scene. How can I stop particle systems from autoplaying in the editor?

    Thanks!
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,845
    Hmm. This sounds like a bug. Ill have a look into it
     
  3. wickles

    wickles

    Joined:
    Sep 15, 2013
    Posts:
    1
    So was it a bug or no? I'm still seeing this behavior in 2018.4.2f1 and wondering if I can disable it.
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,845
    Could you please file a bug report? I never managed to get around to looking at this, if you file a bug report then it wont get forgotten ;)
     
  5. JustAnotherDude

    JustAnotherDude

    Joined:
    Oct 28, 2013
    Posts:
    279
    I just made a bug report.

    The issue happens when you have 2 objects with particle systems and you select one then the other, the particles will autoplay.

    Case 1201692
     
    owlrazum and karl_jones like this.
  6. owlrazum

    owlrazum

    Joined:
    Jun 20, 2020
    Posts:
    5
    Are there any updates on this?
     
  7. annunciation

    annunciation

    Joined:
    Nov 23, 2018
    Posts:
    2
    So... is this a bug or a "feature" now?
     
  8. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,845