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Feedback Disabled placements with platform specific settings stay in main list

Discussion in 'Unity Ads & User Acquisition' started by Starbox, Feb 24, 2021.

  1. Starbox

    Starbox

    Joined:
    Sep 17, 2014
    Posts:
    470
    There's a bug there. I have an ad placement, rewarded, that I disabled but I had previously set it up to be iOS specific. Like I said the last time, this platform option can't even be edited so as to make a placement platform-neutral.
    Worst of all, disabled or not makes no difference as this ad stays in my main list instead of being moved to the disabled list.
    Inside my app, I thereby see this placement gets initialized when it should not. Unity clearly initializes all placements that are in this list so my placement that is stuck in this list despite being disabled also gets initialized.

    This could be considered a bug.