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Disabled Particle System scaling

Discussion in 'General Graphics' started by dedemonn, Jun 12, 2021.

  1. dedemonn

    dedemonn

    Joined:
    Oct 6, 2020
    Posts:
    5
    Hey there.
    I have a particle system (shuriken) on an object - it is disabled by default and enabled at some point later. I set `Scaling Mode` on this PS to `Hierarchy`, so it scales properly with parent.

    Problem: Disabled PS does not scale with parent on scene init.

    Currently I workaround it by making it enabled by default and disabling it manually when parent object is starting. It feels like horrible approach - is there a way to make it scale properly without such hacks?
     
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    Sounds like a bug, can you file a report please?