I was trying to implement a vehicle using the standard terraformer. The way that it's set up, it has a bunch of game objects instantiated on run. How could I pause the player state, disable it, and re-enable at another location? It's a lot trickier to do when not a single game object. Also, where in the project do I change what happens during run? I haven't been able to find the code where it spawns the player. Thank you!