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Disable AntiAliasing for Certain Objects (UI)

Discussion in 'High Definition Render Pipeline' started by MarkusKer, Apr 2, 2022.

  1. MarkusKer


    Jun 7, 2017

    I am wondering how it's possible to disable AntiAliasing for a WorldSpace UI in HDRP?
    In the Default Render Pipeline Camera Stacking was the solution.

    The UI is using Emissive Shaders and PP effects. I got around this issue using a Custom Pass volume setting in to after PP. Antialiasing is gone but with it the PP and depth.

    Is there a valid solution to do this?