Hi, Currently unity renders cameras to BGRA format, I'd like to convert the rendered image to NV12 format (a video format). NV12 is an 8-bit Y plane followed by an interleaved U/V plane with 2x2 subsampling. Wondering if this would be possible in the command buffer stage? Or if someone knows a more faster route? Currently I convert the RGB to YUV then in plugin reorganize the planes to YUV4:4:4, if i could skip this completely and directly output NV12 this would be alot faster. Any ideas?