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Directional Light Reflection when HDR is ON issue

Discussion in 'Shaders' started by brzozowsky, Oct 12, 2015.

  1. brzozowsky

    brzozowsky

    Joined:
    Sep 12, 2011
    Posts:
    39
    Is there a way to disable the directional light reflection in the standard shader when HDR is on? I mean the light-dummy, not the light brightness itself.
    I have a strange issue when the metallic smoothness is set to 1 on a standard shader.

    HDR Off:


    HDR On:
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,348
    In a physically based shading model the highlights on a perfectly smooth object are going to be exceptionally bright. Bloom is seeing this giant number and handling it the way it should.

    You can either slightly reduce the smoothness, or you'll have to write your own shader to handle this.
     
  3. brzozowsky

    brzozowsky

    Joined:
    Sep 12, 2011
    Posts:
    39
    Last edited: Oct 12, 2015