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Directional Light is affected by culling

Discussion in 'General Graphics' started by fredholmsimon, Feb 23, 2021.

  1. fredholmsimon

    fredholmsimon

    Joined:
    Sep 5, 2020
    Posts:
    2


    The blocks behind me are being culled and the light is being affected by it.
    How can I avoid this?

    I'm baking a lightmap and the directional light is real-time.
    I've tried with baked directional light also, the same problem.

    I'm not using some third-party culling system, it's the built-in one.
     
  2. fredholmsimon

    fredholmsimon

    Joined:
    Sep 5, 2020
    Posts:
    2
    Any ideas?

    - I've tried reloading the program.
    - Deleting all the walls and replacing them with new ones.
    - Baking in different ways.
    - Removed the light and replaced it.
     
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