Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Dim3 Inspire

Discussion in 'Formats & External Tools' started by nickavv, Sep 27, 2006.

  1. nickavv

    nickavv

    Joined:
    Aug 2, 2006
    Posts:
    1,801
    When I bring my models into Dim3 Inspire they just turn into a bunch of dots and a small plane. What's that all about? Thanks,

    -Dorma
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    I haven't used it, but I seem to remember someone saying that Dim3 Inspire uses integers rather than floating point, so you have to scale everything way up before importing.

    --Eric
     
  3. deram_scholzara

    deram_scholzara

    Joined:
    Aug 26, 2005
    Posts:
    1,043
    Dim3 Inspire was in large part made with the Dim3 game engine in mind, so I wouldn't be too surprised if it's not fantastically compatible.

    The Dim3 engine is a very well-featured open source game engine... but it definitely has limitations that would never even arise in unity. Sometimes the price is worth it. I definitely feel that it is in this case.
     
  4. nickavv

    nickavv

    Joined:
    Aug 2, 2006
    Posts:
    1,801
    k, scaling it up worked out for me. Thanks!
     
  5. Viking Dan

    Viking Dan

    Joined:
    Dec 21, 2005
    Posts:
    52
    Inspire is agonizing to use, but does work. Hopefully in the next month or two we'll be able to import animated models from Blender...which is much easier for rigging/posing/animating models.