Hi everyone, I am trying to create an environment in Unity in which I want to control a differential drive car. Currently, the car model available in the standard assets requires the user to press both up arrow and left/right arrow simultaneously to make the car turn, while I want the car to turn only by pressing either left/right arrow. Can anyone suggest me of any already available model or way to achieve the required behavior using the Standard Asset Car Model?
If I've understood you correctly, you're trying to simulate a car with no classical steering, but the wheels in each side rotating at different speeds providing the steering. This way the car would support the so called "neutral steering": rotating around its vertical axis in-place. For achieving that you must write your own car controller that provides different torque to left and right wheels. The Unity car controller doesn't have this functionality.