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Bug Different results in UI Builder and on the actual screen when using any asian language characters

Discussion in 'UI Toolkit' started by kangsangyeon, Jul 14, 2023.

  1. kangsangyeon

    kangsangyeon

    Joined:
    Jul 21, 2017
    Posts:
    4
    Unity 2021.3.23f1

    I had a hard time identifying the problem because the screen shown in UI Builder is different from the actual screen.
    I was able to see that it was printing fine when I started with English instead of Korean or Japanese.
    Anything after the start of the Korean or Japanese language is displayed strangely.
    upload_2023-7-14_11-35-25.png

    I change it to use the Noto Sans Korean font asset and it prints fine.
    upload_2023-7-14_11-36-2.png
     
    Last edited: Jul 14, 2023
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,820
    It's not currently possible to set the UI Builder PanelSettings, so anything that is configured inside of your PanelSettings, such as fallback fonts, will not work in the builder.
     
    kangsangyeon likes this.
  3. kangsangyeon

    kangsangyeon

    Joined:
    Jul 21, 2017
    Posts:
    4
    Thank you for your response. I also learned the term fallback font at this time.
    I will be careful with fonts for now.
     
    karl_jones likes this.