Search Unity

Different result on Android that on Editor/iOS

Discussion in 'Shaders' started by DisaDisa, May 16, 2020.

  1. DisaDisa

    DisaDisa

    Joined:
    Sep 29, 2014
    Posts:
    5
    Good day everyone. Can't solve some problem with color replacement in shader. Here's original texture

    detect_blob.png

    I trying to replace all green to some different color
    Result on PC/Mac/IOS:
    1.jpg

    Result on Android device:
    1_1.jpg

    It's simple vertex and a bit complex fragment shader on Cg. Sorry i can't share it's code. Color comparison happen in HSV color space via "hsv distance" (almost like normal distance vector3)