Search Unity

Question Different render scale per camera

Discussion in 'General Graphics' started by VadanaPon, Nov 23, 2022.

  1. VadanaPon

    VadanaPon

    Joined:
    Jul 5, 2022
    Posts:
    45
    I have two cameras, one is the main and the other is an overlay, and I need the main to render at a lower resolution.
    I'm using the URP, and while I can change the Render Scale in the pipeline asset, that affects both cameras.

    Is there a way for each to have a different resolution? I need it for performance reasons.

    I can see it being done here Render Scale (catlikecoding.com) but that's for a custom SRP and I don't know how to do it on the URP, so I would appreciate any help
     
    Last edited: Nov 23, 2022
    Fep310 likes this.
  2. VadanaPon

    VadanaPon

    Joined:
    Jul 5, 2022
    Posts:
    45
  3. Dododdddd

    Dododdddd

    Joined:
    Aug 11, 2022
    Posts:
    2
  4. yackson-cc

    yackson-cc

    Joined:
    May 14, 2016
    Posts:
    48
    Bump x 3