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Different people working on the same Timeline project.

Discussion in 'Cinemachine' started by Sean__R, Jul 23, 2021.

  1. Sean__R

    Sean__R

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    Is it possible for many people to work on the same timeline project and push their changes to the team; updating everyone's project?

    Can there be separate Unity scenes for the environment artists?
    Can there be separate Unity scenes for the lighting artists?
    Can there be separate Unity scenes for the many animators?
    Can each shot be a separate asset in Timeline that assigned to different animators? Would this be something like individual nested sequences in the Master Timeline project?

    Can team members push their changes into the master project without fighting for their moment to to update the master projects with their assets.

    Would each team be working on their own prefab, that would plugged into the Master Timeline project?

    Or, would each team member be working on different scenes that are plugged into Timeline? How would you put a scene file into Timeline?

    Would they just "commit" their Prefabs or scenes in a version control software like Perforce and the Master Timeline prefabs and scenes would update when you "Get Latest" in Perforce?
     
    Last edited: Jul 23, 2021
  2. Sean__R

    Sean__R

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    Just found out the answer, all those things are possibilities within Unity.
     
  3. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

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    Hi @Sean__R ,

    If you're not doing so already, you might want to look at Sequences, which is a new package designed to help with some of these things. Sequences is part of the new Cinematic Studio Sample Asset Store package, and will be a regular part of Unity (available in the Package Manager) going forward.
     
  4. Sean__R

    Sean__R

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    Hello Marc. Question, when will "Sequences" be available in the Package manager?
    Sequences looks amazing!

    Sean
     
  5. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

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    Technically, it already is. But what you see will depend on the version of Unity you're using. In 2021.2 (beta) it's available in the Package Manager today. For older versions of 2021 as well as 2020, I believe you need to go to the Package Manager and follow these steps:
    1. In the top left of the Package Manager, select the + button
    2. Select "Add package from git URL..."
    3. Type in com.unity.sequences
    4. Click 'Add'
    And it should load into your project.
     
  6. Sean__R

    Sean__R

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    Oct 1, 2014
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    I'm using Unity 2020, I'm diving in.

    Thank you.