Search Unity

Different characters ingame Overlay - HOW?

Discussion in 'UGUI & TextMesh Pro' started by PGuijarroV, Oct 20, 2021.

  1. PGuijarroV

    PGuijarroV

    Joined:
    Jul 13, 2021
    Posts:
    4
    Hello! Im pretty lost at making UI...

    Im working on the ingame abilities overlay for my game (Screen Space - Overlay), but depends of what character did you selected, the overlay images would be different, but the structure is the same for everyone. (like a MOBA)

    What is the best way to do it?? Should I create a basic overlay and connect it to the character when it is intantiated? Should I add a UI gameobject inside every character as a children? There is maybe some good package?

    Thanks already :)