Search Unity

Difference in polygon arrangement between MeshSync in Maya2018 and Unity2019.2

Discussion in 'Formats & External Tools' started by Deleted User, Jan 17, 2020.

  1. Deleted User

    Deleted User

    Guest

    Hello


    Difference in polygon arrangement between MeshSync in Maya2018 and Unity2019.2 .
    That is when you keep the shape of the polygon square in Maya.
    But if all polygons are triangles, it will be correctly the same.
    I think I like to create Maya polygons like quads.
    have the same experience?

    MeshSync:
    https://github.com/unity3d-jp/MeshSync/releases