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Question Difference between URP and HDRP shader graph

Discussion in 'Shader Graph' started by latarm49, Mar 16, 2021.

  1. latarm49

    latarm49

    Joined:
    Aug 28, 2020
    Posts:
    1
    Hello.

    Why do I getting difference result with the same simple shader in URP and HDRP. I checked it on ingame meshes, result the same (just white texture in URP).

    But if i use default shader (URP/particles/unlit) its working well with textures with alpha channel.

    How can I fix it for my shader?
    Or maybe its possible to look at default URP shaders recreated in shader graph?

    Screen_01.PNG Screen_02.PNG