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difference between node editor position and c# GameObject transform.position

Discussion in 'Animation' started by foulquesnera, Jan 11, 2019.

  1. foulquesnera

    foulquesnera

    Joined:
    Dec 15, 2017
    Posts:
    3
    Hello,
    I have put in my scene a sketchup component with several floor lamps.
    My car should move on a way corresponding to the projectioon of each light.
    But the GameObject.transform.position I get in my c# code is different from the values displayed in editor inspector.
    Any idea ?
    Best regards
     
  2. foulquesnera

    foulquesnera

    Joined:
    Dec 15, 2017
    Posts:
    3
    I have testes with objects attached to root of the scene, and there the transform.position is good.
    It seems that objects belonging to a sketchup-tree don't give a correct absolute position.
    Any idea ?
    Best regards.