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Difference between google chrome and canary

Discussion in 'Web' started by roka, Sep 25, 2017.

  1. roka

    roka

    Joined:
    Sep 12, 2010
    Posts:
    589
    Hello everybody,

    I was testing my game on the last version of canary and something funny happened. Like some bug, but only present on canary. You must look the video to undersatnd. It do not happen with all my weapons but most of them.

    I think that it's a bug from canary but if someone from unity can check the video and if he had an idea from where this bug come from, it will be a good start for me for my investigation.

    Video :



    For info :

    - It's the same game build.
    - Left side : Google Chrome.
    - Right Side Google Canary.
    - WebAssembly used.
    - In a game with a lot of players, the size of the weapons can change from a range of 5 to 100 and the result change according how i look with the camera (maybe an occlusion culling problem?)

    Already done :

    - Computer restarted.
    - Model setting verified.
    - I don't have any script who can do something like that
    - I only use OnCollisionEnter to play a bounce sound.


    Thank you.