In Input Team we've tried adapting a few existing small games to using the new input system as back-end. It's hard to cover lots of use cases so we'd love to hear if everything goes well if you try to use it for your own game(s). It might in particularly work well if you use: Keyboard Mouse Xbox 360 controller (on Windows and Mac) (Generic joysticks and other gamepads are not yet supported.) Things we'd like to know about your game if you try it out: Does your game have multiple control schemes (for example playable with either keyboard+mouse or with gamepad)? Does it have tutorial text saying which buttons to press to perform various actions? Does it have local multi-player (co-op or competitive)?