Search Unity

Diablo like label system

Discussion in 'UGUI & TextMesh Pro' started by jessee03, Jun 8, 2021.

  1. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    729
    I've been trying to find the best way to create a label system like the Diablo one. Where the labels appear over objects but not overlapping. What would be the best way to do this? I was thinking 2d collision but it might be better to put all the labels into an array and organize them that way, the issue is each one needs to be partially positioned over the 3d object it's linked to.