Environment: - Unity 4.5.1f3 - Surface Pro 2 - Windows 8.1 pro Here is my repro: - install unity 4x pro license - restart unity (just in case...) - clear build output folder - File > Build Settings (make sure development build is NOT checked) - click build - open built VS solution - switch configuration to Release x86 - clean - rebuild all Watermark still shows... I've only found one other thread on this, it said to delete the EditorSettings.asset in the library folder. So I deleted that, and the EditorBuildSettings.asset and still no dice! Is this a bug or am I just missing something? Thanks in advance!