Search Unity

Developer tools access asked for non-dev build?

Discussion in 'macOS' started by Jelmer123, Jan 24, 2020.

  1. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    243
    My MacOS build works fine on the Mac I developed it on.
    When trying the app on another map, I am getting this popup and upon giving access, the app crashes.
    This is NOT a development build. Why is this popping up and why is the app crashing?
    Backend is mono (Il2cpp won't build...)


    Screenshot 2020-01-24 at 13.46.29.png
     
    sd_trent likes this.
  2. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
    What version of Unity ?
     
    sd_trent likes this.
  3. sd_trent

    sd_trent

    Joined:
    Jul 1, 2017
    Posts:
    37
    I'm having the same issue. I get this prompt while baking lights. Unity crashes after I input my password and pressing enter.

    Unity 2019.3.0f6
    MacOS 10.15.3 (19D76)

    processor: 3.3 GHz 12-Core Intel Xeon W
    Memory: 32 GB 2933 MHz DDR4
    Graphics: AMD Radeon Pro 580X 8 GB
     
  4. nadadi_91

    nadadi_91

    Joined:
    Apr 27, 2013
    Posts:
    3
    Same here! I'm using a MacBook Pro (13-inch, 2018, Four Thunderbolt 3 Ports) with:
    Unity 2019.2.17f1
    MacOS 10.15.2

    Processor: 2,3 GHz Intel Core i5
    Memory: 8 GB 2133 MHz LPDDR3
    Graphics: Intel Iris Plus Graphics 655 1536 MB
     
  5. harlancrystal

    harlancrystal

    Joined:
    Feb 5, 2020
    Posts:
    4
  6. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
  7. Oukoi

    Oukoi

    Joined:
    Dec 31, 2018
    Posts:
    1
    Hello,

    Exactly the same here, while working on animation states Developper tool ask for access, and unity crash T_T

    Unity 2019.3.11f1
    Catalina 10.15.4
    Processor: 2,9 GHz Intel Core i7 quatre cœurs
    Memory: 16 Go 2133 MHz LPDDR3
    Graphics: Radeon Pro 560 4 Go Intel HD Graphics 630 1536 Mo.
     
  8. Sevenup

    Sevenup

    Joined:
    Nov 19, 2012
    Posts:
    5
    Anything new on this? my project has suddenly started crashing with that pop up message!
    Unity 2019.3.7f1
     
  9. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
    Yes we are looking into it, we believe this is caused by a change to the Bug Reporter, we hope to have a fix soon.
     
  10. HugoCosta

    HugoCosta

    Joined:
    Jul 1, 2013
    Posts:
    15
    I'm having the same issue.
    I was using an Animator Controller from an asset store package and it was working fine.
    I created a new Animator Controller, and when adding animations and transitions, that popup appeared and after entering the password it crashes my Mac to the point of having to turn it off on the power button.

    Unity: 2019.3.14f1

    Mac: Catalina 10.15.4
    MacBook Pro (16-inch, 2019)
    2,6 GHz 6-Core Intel Core i7
    16 GB 2667 MHz DDR4
     
  11. protopop

    protopop

    Joined:
    May 19, 2009
    Posts:
    1,561
    I've had this issue for a long time, and it happens randomly when I am using the animator windows, usually while editing an animator controller

    MacOS 10.13
    Unity 2019.2p8
     
  12. sd_trent

    sd_trent

    Joined:
    Jul 1, 2017
    Posts:
    37
    This issue still occurs pretty frequently for me when trying to bake lights.

    Unity 2020.1.3f1

    macOS Catalina 10.15.6 (19G2021)
    Model Name: Mac Pro
    Model Identifier: MacPro7,1
    Processor Name: 12-Core Intel Xeon W
    Processor Speed: 3.3 GHz
    Number of Processors: 1
    Total Number of Cores: 12
    L2 Cache (per Core): 1 MB
    L3 Cache: 19.3 MB
    Hyper-Threading Technology: Enabled
    Memory: 96 GB

    Chipset Model: AMD Radeon Pro Vega II
    PCIe Lane Width: x16
    VRAM (Total): 32 GB
    ROM Revision: 113-D160BW-444
    VBIOS Version: 113-D163A1XT-045
    Option ROM Version: 113-D163A1XT-045
    EFI Driver Version: 01.01.186
    Metal: Supported, feature set macOS GPUFamily2 v1
     
  13. protopop

    protopop

    Joined:
    May 19, 2009
    Posts:
    1,561
    Your post encouraged me to dig further and I found this
    https://stackoverflow.com/questions...to-take-control-of-another-process-for-debugg

    it says we can enable developer mode so it doesn't ask anymore , this loosens the restrictions on Mac

    I haven't tried it yet but according to the post it can be done in Xcode itself
     
  14. sd_trent

    sd_trent

    Joined:
    Jul 1, 2017
    Posts:
    37
    Hey man, thanks for sharing your research. I was actually just coming back here to say that the issue *appears* to be fixed in 2020.1.4f1

    I've been able to successfully bake my lights, but I will do further testing and report back here if anything changes. If I continue to have issues, I'll try your suggestion. Thanks.