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Help Wanted Detecting the difference between target and object by overlaying the model target with the object wi

Discussion in 'AR' started by unity_3designernews, Nov 18, 2020.

  1. unity_3designernews

    unity_3designernews

    Joined:
    May 26, 2019
    Posts:
    1
    I made an AR application. I can match the object with the Vuforia model hefdefi and navigate the environment. But I want to detect the differences between the model and the object. But I don't know how I can do that. Can anyone help me with this?


    For example; I have a house model. I do the house model object matching with vuforia. There is no problem at this stage. However, the window on the model is not available on the object. When the model and object match, I want the missing window to change color on the model. How can I do this in unity?
     
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