Hi, folks. Yesterday I finished a bush on blender and exported it (with two materials) as an .fbx file. Everything seemed fine; when I manually placed my bush on my world, it appeared there, all nice and shiny. But unfortunately, when today I tried to add my bush mesh as a detail mesh on the terrain, in order to be able to paint bushes with the detail brush, something went wrong. Nothing is being painted. On the Details box, where I can see and choose my details, a preview of my other details is shown, but the Bush has no preview; it's empty and it doesn't appear there either. I already checked if this was a scale problem, and it's not; my mesh is not painted at all. I even tried to paint all my scene with the bush, with 100% opacity, to see if there was an fps drop (and thus double-check that the mesh actually wasn't there), and as expected my FPS remained with no hit, so nothing is being painted. The question is: does anybody know why can't I paint my mesh as a detail using the terrain brush? Why can't I even preview it on the Details box of my Terrain component?