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Destructible Meshes

Discussion in 'Editor & General Support' started by iPickle, Jan 19, 2019.

  1. iPickle

    iPickle

    Joined:
    Oct 21, 2013
    Posts:
    46
    Hi guys,
    I wasn't sure where is the right place to post it, but here we go :)

    I am working on a tech demo, just trying to create a bit more complex gameplay in unity, so I am trying to create a destructible wall, similar to what they did in Rainbow 6.

    In general, the idea is to create a bullet hole you can see through to the other side, kind of transparency decal.

    I've searched a while in the forums, but I couldn't find a good enough solution, how would you guys approach this?

    Thanks!
     
  2. iPickle

    iPickle

    Joined:
    Oct 21, 2013
    Posts:
    46
    A small bump?