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Destroyer Command - 2D arcade game

Discussion in 'Works In Progress' started by Ahnuld, Nov 12, 2014.

  1. Ahnuld

    Ahnuld

    Joined:
    Oct 20, 2012
    Posts:
    15
    Hi All,

    After a lot of prototypes I finally made a version of one that is at least in a playable state, though there is still a lot to be done as it has only 10 missions and 7 differend kinds of units. It is a remake of old games I used to play in the 90s (which as I have found out were themselves remakes of Depth Charge from 1978).

    Development is still in progress, but as these first 10 levels are kind of polished now, I uploaded it to the google play store and the windows store (those also were the easiest to deploy from Unity).

    It kind of started out as a testing project. As Unity is a small part of the classes I am teaching (kids can build a game or app with a technology of their choice) I want at least to experience the full process of starting from scratch and eventually publishing something in the store.

    The big question is: what's next? If anyone wants to try out the game and give feedback about what they think should be added (or improved) it is most welcome!

    It's already available for download: http://starwave.nl/games/destroyercommand/

    Some screenshots: The main menu


    The gameplay you probably know from those old arcade games, depth charges!


    But wait..there's more, AA guns!
     
  2. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,442
    Great job completing it. Surprising we don't see more retro remakes around here. Looks good and definitely reminds me of those games.
     
  3. Ahnuld

    Ahnuld

    Joined:
    Oct 20, 2012
    Posts:
    15
    Thanks!

    I can only wish it was done :) My to do list has 30 more levels, lots more ships and the buying of upgrades with earned points. And I'm hoping for more suggestions! But I only have about a day a week for this, so it's going to take a while to really finish it.
     
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