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Destroyable Buildings v4

Discussion in 'Assets and Asset Store' started by KlaRo115, Feb 9, 2013.

  1. KlaRo115

    KlaRo115

    Joined:
    Feb 24, 2006
    Posts:
    675
    I'm glad you guys find this project useful :)

    Version 6 is gonna take a while though, as my current scripting skills are definitely a limiting factor to what I can do. I rewrote the whole thing a couple times during the last few months, I even wrote a stable 2D version, but there are no real improvements or new features so far. I apologize to all those who might still be waiting for an up-to-date version, however that will be hard to accomplish without using some kind of a voxel grid an procedural mesh generation.

    As always, I'll inform you through the forums when there'll be any major improvements, bugfixes or new versions coming up.

    Edit: Also, my dropbox public links have been blocked (too much traffic), so I'll need a new upload platform at some point :p
     
    Slaghton and Smartline-Games like this.
  2. Smartline-Games

    Smartline-Games

    Joined:
    Aug 15, 2013
    Posts:
    67
    A post from the future (2015) by KlaRo115 has just arrived.
    Nice, looking really forward to it.

    "my dropbox public links have been blocked"
    :( It seems Dropbox is also doing some maintenance because I've been trying to log in this month every single day and it never works.
     
  3. jdods13

    jdods13

    Joined:
    Mar 18, 2014
    Posts:
    10
    How do I use the timedObjectDestruction.js script?
     
  4. KlaRo115

    KlaRo115

    Joined:
    Feb 24, 2006
    Posts:
    675
    Oh, that's one of those ultra-retro scripts from one of unity's earliest tutorial projects. It's comes in handy at times, so I kept on reusing it in my projects ;)
    You just set a time, and after said time has elapsed after Start, the object will be destroyed/deleted from scene.
     
  5. bradmoit

    bradmoit

    Joined:
    Nov 26, 2016
    Posts:
    1
    Really good job, just wondering if you've finished version 6 yet
     
  6. KlaRo115

    KlaRo115

    Joined:
    Feb 24, 2006
    Posts:
    675
    @bradmoit: Hi, didn't think I'd hear from this thread again.

    I have to admit that I did not continue working on this project, at least not past v6. Also, I did not release v6 as it did not have too many advantages or improvements over v5.x. As I mentioned before, I did write a 2D version of the project, though I'd need to port the most recent versions to PhysX 3.x at some point. :/

    Long story short: I'd probably be a lot better if I just rewrote the whole thing once again. Having worked with various other platforms as well as doing lots of programming in C++, I'd say my programming skills have vastly increased.

    Thanks for reminding me of this project, let's see if I can hammer out a v6/v7 within the next couple weeks ;)

    edit: also, welcome to the forums :)
     
    Mister-X and Gametyme like this.
  7. maxzoech

    maxzoech

    Joined:
    Dec 23, 2013
    Posts:
    23
    Did you uploaded your implementation on another platform? I would love to take a look.
     
  8. KlaRo115

    KlaRo115

    Joined:
    Feb 24, 2006
    Posts:
    675
    Hi, my dropbox is up again ;)
    I updated the download links on all main posts. Version 5f is still the latest stable build, as version 6/7 is still in development. (too much work lately)

    New link for v5f: Download (not tested for Unity 5+)
     
  9. maxzoech

    maxzoech

    Joined:
    Dec 23, 2013
    Posts:
    23
    Thank you.
     
  10. Ryukai3

    Ryukai3

    Joined:
    Mar 30, 2017
    Posts:
    30
    Hi! The link of version 5 doesnt work :)
     
  11. gamerpc36

    gamerpc36

    Joined:
    Jul 10, 2017
    Posts:
    5
    This is just what i am looking for! But could you please provide a new link?
     
  12. LeventEREN

    LeventEREN

    Joined:
    Jan 21, 2014
    Posts:
    1
    Hi, can u fix download link please?
     
  13. alienheretic

    alienheretic

    Joined:
    Oct 15, 2008
    Posts:
    60
    please fix link
     
  14. N00MKRAD

    N00MKRAD

    Joined:
    Dec 31, 2013
    Posts:
    210
    It's been one year lol, it won't happen.
     
  15. KlaRo115

    KlaRo115

    Joined:
    Feb 24, 2006
    Posts:
    675
    Hi folks, sorry for the awfully long delays. It appears another 6 months have passed and the links have deprecated again.

    Here's a new download link: Download

    Again, this is an awfully old package, and no garantees concerning compatibility with current unity versions can be given at this point. I'll have to rewrite the whole thing eventually.
     
  16. Paper_Jack

    Paper_Jack

    Joined:
    Jul 19, 2013
    Posts:
    3
    I can confirm it is not compatible
     
  17. arie1994

    arie1994

    Joined:
    Jun 30, 2016
    Posts:
    86
    Interesting project. would you share the code again?