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Designed this game in under 2 weeks using Unity...

Discussion in 'Game Design' started by sillanstudios, Mar 25, 2016.

  1. sillanstudios

    sillanstudios

    Joined:
    Jan 2, 2014
    Posts:
    10
    Hey guys,

    I just finished designing this game, Smashy Zombies in under 2 weeks in Unity. It's free for Android on Google Play - https://play.google.com/store/apps/details?id=com.SillanGames.SmashyZombies.
    I'm a student developer from Ireland and designed this game in the same style as Smashy Road.
    I've found Unity excellent for developing quick and robust prototypes.

    I'd really appreciate your feedback about how the game can be improved and if you have any good ideas that would be great.
    Please give it a download and maybe a good review if you feel like it.
    Thanks!
     

    Attached Files:

    AndrewGrayGames and frosted like this.
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,848
    I can't give it a download because I don't have an Android device. (Or at least, not one I've dug out of the drawer in the last year.)

    How about a web player or WebGL posted somewhere? I think that's probably the best way to get lots of feedback from this crowd.
     
    Kiwasi likes this.
  3. BingoBob

    BingoBob

    Joined:
    Feb 26, 2016
    Posts:
    80
    downloaded and played for a few minuets. I will list me feedback
    Pros:
    very addicting I want to keep playing.
    smooth tutorial simple to play
    I think the zombie spawn rate compared to how fast my meter drops seems just right. but I would keep an eye on this.
    Suggestions:
    my biggest suggestion is the camera angle. when I'm driving downwerds or twords the camer it is so zoomed in that I can't see where I am going. so I'm inclined to only drive upwards. which leads to my next suggestion. the maps seems to be in a limited range. I kept running into the border at the top of the world even though I can see the road continue on. If you plan to keep it confined to an area. maybe put up a perimeter wall so it is clear that you are driving toward the end of the map. or I would figure out how to do an endless generated map.
    last suggestion. I think it would be cool to be able to unlock things like more cars or different maps.
     
    sillanstudios likes this.
  4. BingoBob

    BingoBob

    Joined:
    Feb 26, 2016
    Posts:
    80
    Review part 2

    Good news! I took a bathroom break at work and my first thought was "lets see if I can break record on smashy zombies" so it definitely has a strong addiction element to it. however I was getting really frustrated with it cuz I can't kill more than 6 zombies. I don't think it's the spawn rate that is the problem. the car has an odd way of turning. it seems to slide a quarter of a turn more after I untap (is there a term for this?.. key release?) from the screen. it makes it hard to steer accurately. I can understand wanting it to look cool to have the car fishtail after you turn, And I think you can keep this effect if you tweak it more like a fishtail but the car keeps its heading.
     
    sillanstudios likes this.
  5. carking1996

    carking1996

    Joined:
    Jun 15, 2010
    Posts:
    2,605
    Shared on Facebook and +1'd on Google+, fun game, though more zombies should spawn as you move further out.
     
    sillanstudios likes this.
  6. sillanstudios

    sillanstudios

    Joined:
    Jan 2, 2014
    Posts:
    10
    Thanks carking1996, really appreciate the share and and tips :D
     
  7. sillanstudios

    sillanstudios

    Joined:
    Jan 2, 2014
    Posts:
    10
    Thanks a million BingoBob!!! You are simply the BEST. I've never had a comment so helpful and genuine in my life. I can't say how much it means to me, your ideas and tips are EXCELLENT and I couldn't have asked for more. I really appreciate it man. Your ideas will DEFINITELY be included in the update :D Thanks!
    Johnny
     
  8. AndrewGrayGames

    AndrewGrayGames

    Joined:
    Nov 19, 2009
    Posts:
    3,822
    Good job! Welcome to the "I Finished A Game" club.
     
  9. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,441
    Just gave it a quick play. Keep in mind about the only time I play mobile games is for testing games made by folks around here.

    After playing your Recineration game and this game I'm thinking you really like zombies. :)

    The game played surprisingly well. Easy to control. Good systems and overall gameplay. Solid presentation. It is one of the better mobile games I have played.

    I didn't play it enough to really notice any glaring flaws. I agree with @BingoBob that it definitely has that "one more try" appeal to it. And you've made it very quick and easy to get right back into another play.
     
    Chaz32621 likes this.
  10. monsterlogix

    monsterlogix

    Joined:
    May 10, 2015
    Posts:
    11
    nice work :) - mobile games are coming out so fast these days. I took a month on all of mine while learning to program. It's really a fun way to learn
     
  11. sillanstudios

    sillanstudios

    Joined:
    Jan 2, 2014
    Posts:
    10
    Wow thanks GarBenjamin, really kind of you. You've certainly made my day once again. You guys are so awesome, the encouragement means the world to me. Let me know of any games you've made, I'd love to try them myself :D All the best!
     
  12. LiquidCrystal

    LiquidCrystal

    Joined:
    Mar 20, 2016
    Posts:
    23
    Yep, make it cross platform. Not every body has android and nobody goes through the hassle of emulators. But I did, and the game was spectacular.

    In the meaning of spectacular, I mean no flaws, except for some zombies greying out, and the graphics was good. Nice start.
     
  13. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    What is this game that got GarBenjamin to play on a mobile device?
    That is something that is truly a feat of excellence. I'm gonna have to check this thing out!