Search Unity

Deserialize ARHumanBody (HumanTracking3D) to json on an iOS device to be used in Editor.

Discussion in 'AR' started by zulaman, Apr 10, 2020.

  1. zulaman

    zulaman

    Joined:
    May 12, 2017
    Posts:
    26
    Since we don't have a remote tool for AR, I'm looking for a workaround that will give me ARHumanBody tracking data in Unity Editor.
    I thought that maybe I can capture a few frames of ARHumanBody (3D tracking) animation (on device) and deserialize it to json and save it to disk. Then bring it into Unity as json and serialize it ot ARHumanBody that I can feed back in.
    Did anyone try anything like that before? Any better ideas ?
    Thanks.