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Depth of Field for Sprites

Discussion in 'Universal Render Pipeline' started by RemDust, Feb 22, 2021.

  1. RemDust

    RemDust

    Joined:
    Aug 28, 2015
    Posts:
    432
    Hello there,
    I keep pushing further the moment I'll have to create multiple variations of my sprites to fake depth of field. I feel like it is so obvious it should be the next big feature for 2D renderer... but it still doesn't seem to be on track :(

    Any news would be greatly appreciated !

    Also, if anyone of you have an advice on how to implement it, please shoot !

    Thanks :)