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[Deprecated Thread] Shoot

Discussion in 'Assets and Asset Store' started by Y_Bilenko, Jan 2, 2018.

  1. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    TPC Shooter (Military style)
    Available
    at UnityAssetStore: https://www.assetstore.unity3d.com/en/#!/content/99065



    This pack allows you to create a full third person shooter game.
    It contains a great military terrain, a lot of weapons, intelligent npc, helicopters and much more...

    It contains:
    - Third person controller with a very flexible third-person camera.
    - The player can walk, run, jump, shoot, reload and use a ladder.
    - NpcGenerator that allows you to set points where npcs have to be generated when player is at a such location as these npcs are.
    - Ragdoll animation.
    - Aiming IK.
    - Vehicle system.
    - Scope effect.
    - Enemy radar.
    - Input System. By default, you have Desktop and Mobile Input Controller, but you can very easy extend them.
    - Ready to use NPCs (enemies) that can see, hear, track the player and shoot him.
    - Stop/Resume/Ended system. When game has a stop/resume/ended state, the script calls stop/resume/end methods.
    - A great user interface.
    - Screen where you can Buy Weapons. You can easy extend number of weapons (12 different weapons by default).
    - You get 5$ for every killed enemy and then you can buy bullets/weapons.
    - Data about the player are saved.
    - Great military styled terrain.
    - Helicopter that flies for fixed distance.

    Снимок экрана 2018-01-02 в 15.55.03.png
    Снимок экрана 2018-01-02 в 15.52.30.png
    Снимок экрана 2018-01-02 в 15.53.14.png
    Снимок экрана 2018-01-02 в 15.54.19.png
    4.png
     
    Last edited: Jul 5, 2019
  2. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    A new update. TPC Shooter (Military style) 2.1

    Added a new NPC Generator. It generates npc not depending on the player position. It is convenient for creating a survival shooter.

    Changed MobileInputController. Added Manual shoot. So, now you can switch between manual and auto shoot. Changed some textures. They became more pleasant for eyes.

    For more information look at UnityAssetStore: https://www.assetstore.unity3d.com/en/#!/content/99065

    Снимок экрана 2018-01-05 в 20.39.50.png
    Снимок экрана 2018-01-05 в 20.42.09.png
    screen.png
     
  3. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
  4. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
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    Attached Files:

  5. Neviah

    Neviah

    Joined:
    Dec 1, 2016
    Posts:
    235
    Can you blend animations?
     
  6. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    Yes, in the first release there were not blend trees, but now, in the second one, this pack contains a lot of blend animations
     
    Neviah likes this.
  7. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    Last edited: Jun 19, 2018
    Neviah likes this.
  8. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
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    TPC Shooter (Military style). The third release is now available
     
    Neviah likes this.
  9. Neviah

    Neviah

    Joined:
    Dec 1, 2016
    Posts:
    235
    Do you have a web demo so we can get a feel for how your controller works?
     
  10. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    It is pity, I do not have it. I will try to create it in the near future.
     
    Neviah likes this.
  11. Y_Bilenko

    Y_Bilenko

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    Jul 30, 2017
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    What would you like to see in future updates?
     
    Neviah likes this.
  12. Neviah

    Neviah

    Joined:
    Dec 1, 2016
    Posts:
    235
    Multiplayer Integration:
    - Photon implementation
    - Player able to attack and receive damage from AI via photon

    Misc:
    - Decal (for bullet holes), particle, audio footstep system for different materials (should see different bullet holes on concrete, different impact particles for concrete, and different footstep sounds on concrete, as opposed to doing all that to wood)
    - Non-raycasted projectiles for rockets, missiles, grenades
    - Visual HUD reaction to receiving damage. Like, the screen shows some blood, or a hit indicator
    - Recoil for guns
    - AI to have more functionality (like wandering AI, patroling AI, AI that only wanders around a given radius, friendly AI, etc)

    Editor Helpers:
    - Implement a character creator option in the editor (you ask for a model to be inputted, then the editor creates the rest for you, like adds scripts, connects necessary other stuff, etc)
    - Enemy creator also (able to choose different options. example: has grenades, can use rockets, temperament regarding different hostile modes, walking/running speed, hp value, etc
    - Allow the npc generator to have more functionality (make timed/completion wave spawns, event spawns, location based spawns that will make enemies if you walk into a room or something, etc)
     
  13. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
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    Thank you for suggestions.
     
    Neviah likes this.
  14. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
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    Available a new version 3.1.

    - Added a scope effect.
    - Added aiming IK.
    - Improved Mobile Input (it became like PUBG on mobile).
    - Code is optimized. It also became much easier to understand code and use it.

    Available at UnityAssetStore: https://www.assetstore.unity3d.com/#!/content/99065

    1.png
    2.png
     
    Neviah likes this.
  15. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    New update 3.3 will be available soon.
    Added:
    - Vehicle system.
    - Crouch animations.
    - Grenade.
    Improved:
    - AnimatorController.
    - Documentation.

     
    Neviah likes this.
  16. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    Update 4.0 will be available soon

    Added:
    - Intelligent enemy (using NavMesh).
    - Improved Aiming.
    - Improved crouch animation.

    Sorry for not posting update 3.3, so update 4.0 will include update 3.3.

     
    Last edited: Aug 1, 2018
  17. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    Update 4.0 available in UnityAssetStore.
     
  18. Y_Bilenko

    Y_Bilenko

    Joined:
    Jul 30, 2017
    Posts:
    154
    Update 4.1 available in UnityAssetStore.

    Added jump animation.
    Added settings in menu.
    Added ability to play in some locations.
    Improved animations.
    Improved joystick.
     
    Neviah likes this.