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Question Depending on the radius of the navmesh agent, the navmeshsurface bake becomes strange.

Discussion in 'Navigation' started by ParkEunBin, Jan 7, 2024.

  1. ParkEunBin

    ParkEunBin

    Joined:
    Jan 9, 2022
    Posts:
    1
    (*Because I'm Korean, my English might be weird because I use a translator.)

    The size of the boss monster is quite big. So I set the radius of the agent to 5.
    upload_2024-1-7_14-40-52.png

    But if you bake, you don't stick to the ground and bake, but bake in the air.
    Like this.
    upload_2024-1-7_14-43-11.png
    If you play a game, it floats in the air like this.
    upload_2024-1-7_14-46-39.png


    ---
    I found out that if you lower the radius to about 0.7, it bakes normally
    upload_2024-1-7_14-49-45.png
    upload_2024-1-7_14-49-29.png

    But I can't make the radius 0.7. because the bossMonster is so big..
    Is there a way to bake it properly with a radius of 5?
    Help me.
    I haven't found an answer in a month